UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AxisDisplayInfo Namespace Reference

Functions

CORE_API EAxisList::Type GetAxisDisplayCoordinateSystem ()
 
CORE_API FText GetAxisDisplayName (EAxisList::Type Axis)
 
CORE_API FText GetAxisDisplayNameShort (EAxisList::Type Axis)
 
CORE_API FText GetAxisToolTip (EAxisList::Type Axis)
 
CORE_API FLinearColor GetAxisColor (EAxisList::Type Axis)
 
CORE_API bool UseForwardRightUpDisplayNames ()
 
CORE_API FText GetRotationAxisName (EAxisList::Type Axis)
 
CORE_API FText GetRotationAxisNameShort (EAxisList::Type Axis)
 
CORE_API FText GetRotationAxisToolTip (EAxisList::Type Axis)
 
CORE_API FIntVector4 GetTransformAxisSwizzle ()
 

Function Documentation

◆ GetAxisColor()

FLinearColor AxisDisplayInfo::GetAxisColor ( EAxisList::Type  Axis)

Gets the color to use for the given axis.

The return value may be driven by the config system and therefore it should not be cached until the editor has finished loading.

Parameters
AxisThe axis whose color you are requesting
Returns
The color corresponding to the given axis

◆ GetAxisDisplayCoordinateSystem()

EAxisList::Type AxisDisplayInfo::GetAxisDisplayCoordinateSystem ( )

Gets the axis display coordinate system to use.

The return value may be driven by the config system and therefore it should not be cached until the editor has finished loading.

Returns
The display coordinate system, either EAxisList::XYZ or EAxisList::LeftUpForward

◆ GetAxisDisplayName()

FText AxisDisplayInfo::GetAxisDisplayName ( EAxisList::Type  Axis)

Gets the display name to use for the given axis.

The return value may be driven by the config system and therefore it should not be cached until the editor has finished loading.

Parameters
AxisThe axis whose display name you are requesting
Returns
The display name corresponding to the given axis

◆ GetAxisDisplayNameShort()

FText AxisDisplayInfo::GetAxisDisplayNameShort ( EAxisList::Type  Axis)

Gets the short display name to use for the given axis.

The return value may be driven by the config system and therefore it should not be cached until the editor has finished loading.

Parameters
AxisThe axis whose short display name you are requesting
Returns
The short display name corresponding to the given axis

◆ GetAxisToolTip()

FText AxisDisplayInfo::GetAxisToolTip ( EAxisList::Type  Axis)

◆ GetRotationAxisName()

CORE_API FText AxisDisplayInfo::GetRotationAxisName ( EAxisList::Type  Axis)

◆ GetRotationAxisNameShort()

FText AxisDisplayInfo::GetRotationAxisNameShort ( EAxisList::Type  Axis)

◆ GetRotationAxisToolTip()

FText AxisDisplayInfo::GetRotationAxisToolTip ( EAxisList::Type  Axis)

◆ GetTransformAxisSwizzle()

FIntVector4 AxisDisplayInfo::GetTransformAxisSwizzle ( )

Default swizzle for displaying axis in transform displays Swizzle maps from the default X, Y, Z, W positions to new position { 1, 2, 0, 3 } would map position 0 to fetch Y, position 1 to fetch Z, etc

◆ UseForwardRightUpDisplayNames()

bool AxisDisplayInfo::UseForwardRightUpDisplayNames ( )

Gets whether or not the engine uses forward/right/up nomenclature for display names.

The return value may be driven by the config system and therefore it should not be cached until the editor has finished loading.