UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Bend Namespace Reference

Classes

struct  DispatchData
 
struct  DispatchList
 

Functions

int bend_min (const int a, const int b)
 
int bend_max (const int a, const int b)
 
DispatchList BuildDispatchList (float inLightProjection[4], int inViewportSize[2], int inMinRenderBounds[2], int inMaxRenderBounds[2], bool inExpandedZRange=false, int inWaveSize=64)
 

Function Documentation

◆ bend_max()

int Bend::bend_max ( const int  a,
const int  b 
)
inline

◆ bend_min()

int Bend::bend_min ( const int  a,
const int  b 
)
inline

◆ BuildDispatchList()

DispatchList Bend::BuildDispatchList ( float  inLightProjection[4],
int  inViewportSize[2],
int  inMinRenderBounds[2],
int  inMaxRenderBounds[2],
bool  inExpandedZRange = false,
int  inWaveSize = 64 
)