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| uint16 | GetPropertiesMemorySize (const TArray< FProperty * > &PropertyData) |
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| bool | CanUsePropertyType (const FProperty *TestProperty) |
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| void | CollectPropertyData (const UObject *Ob, const UClass *StopAtClass, TArray< FProperty * > &PropertyData) |
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| FString | DescribeProperty (const FProperty *Prop, const uint8 *PropertyAddr) |
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| void | CollectBlackboardSelectors (const UObject *Ob, const UClass *StopAtClass, TArray< FName > &KeyNames) |
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| void | ResolveBlackboardSelectors (UObject &Ob, const UClass &StopAtClass, const UBlackboardData &BlackboardAsset) |
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| bool | HasAnyBlackboardSelectors (const UObject *Ob, const UClass *StopAtClass) |
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| FString | CollectPropertyDescription (const UObject *Ob, const UClass *StopAtClass, const TArray< FProperty * > &InPropertiesToSkip) |
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| FString | CollectPropertyDescription (const UObject *Ob, const UClass *StopAtClass, TFunctionRef< bool(FProperty *)> ShouldSkipProperty) |
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| void | DescribeRuntimeValues (const UObject *Ob, const TArray< FProperty * > &PropertyData, TArray< FString > &RuntimeValues) |
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| bool | FindNodeOwner (AActor *OwningActor, UBTNode *Node, UBehaviorTreeComponent *&OwningComp, int32 &OwningInstanceIdx) |
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| void | AbortLatentActions (UActorComponent &OwnerOb, const UObject &Ob) |
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| AIMODULE_API void | CopyPropertiesToContext (const TArray< FProperty * > &PropertyData, uint8 *ObjectMemory, uint8 *ContextMemory) |
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| AIMODULE_API void | CopyPropertiesFromContext (const TArray< FProperty * > &PropertyData, uint8 *ObjectMemory, uint8 *ContextMemory) |
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| bool | HasBlueprintFunction (FName FuncName, const UObject &Object, const UClass &StopAtClass) |
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| FString | GetNodeName (const UObject &NodeObject) |
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