![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
Functions | |
| FGeometryParticle * | GetPayloadForExternalThread (const Chaos::FAccelerationStructureHandle &Payload) |
| FBox | GetGeometricGTParticleBounds (const FGeometryParticle *GeometryParticle) |
| FBox | GetPayloadBounds (const FAccelerationStructureHandle &Payload) |
| template<typename InType , typename OutType , int32 Size, typename TransformT > | |
| void | TransformStaticArray (const InType(&In)[Size], OutType(&Out)[Size], TransformT Trans) |
| template<typename InType , typename OutType , int32 Size> | |
| void | CopyStaticArray (const InType(&In)[Size], OutType(&Out)[Size]) |
| FTransform | ConvertToFTransform (const FRigidTransform3 &InChaosTransform) |
|
inline |
| void Chaos::VisualDebugger::Utils::CopyStaticArray | ( | const InType(&) | In[Size], |
| OutType(&) | Out[Size] | ||
| ) |
| FBox Chaos::VisualDebugger::Utils::GetGeometricGTParticleBounds | ( | const FGeometryParticle * | GeometryParticle | ) |
Calculates and returns the current Game Thread bounds for the provided particle
| FBox Chaos::VisualDebugger::Utils::GetPayloadBounds | ( | const FAccelerationStructureHandle & | Payload | ) |
| FGeometryParticle * Chaos::VisualDebugger::Utils::GetPayloadForExternalThread | ( | const Chaos::FAccelerationStructureHandle & | Payload | ) |