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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Functions | |
| template<typename OutAttributeType , int VecLen, typename InAttributeType > | |
| void | SetAttributesFromOverlay (const FDynamicMesh3 *MeshInArg, const FMeshDescription &MeshOutArg, TVertexInstanceAttributesRef< OutAttributeType > &InstanceAttrib, const TDynamicMeshVectorOverlay< float, VecLen, InAttributeType > *Overlay, OutAttributeType DefaultValue, int AttribIndex=0) |
| void | ConvertVertices (const FDynamicMesh3 &InMesh, FMeshDescriptionBuilder &InBuilder, const bool bReconstructNonManifoldMesh, TArray< FVertexID > &OutVertexMappings) |
| void DynamicMeshToMeshDescriptionConversionHelper::ConvertVertices | ( | const FDynamicMesh3 & | InMesh, |
| FMeshDescriptionBuilder & | InBuilder, | ||
| const bool | bReconstructNonManifoldMesh, | ||
| TArray< FVertexID > & | OutVertexMappings | ||
| ) |
| void DynamicMeshToMeshDescriptionConversionHelper::SetAttributesFromOverlay | ( | const FDynamicMesh3 * | MeshInArg, |
| const FMeshDescription & | MeshOutArg, | ||
| TVertexInstanceAttributesRef< OutAttributeType > & | InstanceAttrib, | ||
| const TDynamicMeshVectorOverlay< float, VecLen, InAttributeType > * | Overlay, | ||
| OutAttributeType | DefaultValue, | ||
| int | AttribIndex = 0 |
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| ) |