UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
EClearSceneOptions Namespace Reference

Enumerations

enum  Type : int { NoClear = 0 UMETA(DisplayName="Do not clear",ToolTip="This option is fastest but can cause artifacts unless you render to every pixel. Make sure to use a skybox with this option!") , HardwareClear = 1 UMETA(DisplayName="Hardware clear",ToolTip="Perform a full hardware clear before rendering. Most projects should use this option.") , QuadAtMaxZ = 2 UMETA(DisplayName="Clear at far plane",ToolTip="Draws a quad to perform the clear at the far plane, this is faster than a hardware clear on some GPUs.") }
 

Detailed Description

Enumerates ways to clear a scene.

Enumeration Type Documentation

◆ Type

Enumerator
NoClear 
HardwareClear 
QuadAtMaxZ