UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
EComponentMobility Namespace Reference

Enumerations

enum  Type : int { Static , Stationary , Movable }
 

Detailed Description

Describes how often this component is allowed to move.

Enumeration Type Documentation

◆ Type

Enumerator
Static 

Static objects cannot be moved or changed in game.

  • Allows baked lighting
  • Fastest rendering
Stationary 

A stationary light will only have its shadowing and bounced lighting from static geometry baked by Lightmass, all other lighting will be dynamic.

  • It can change color and intensity in game.
  • Can't move
  • Allows partial baked lighting
  • Dynamic shadows
Movable 

Movable objects can be moved and changed in game.

  • Totally dynamic
  • Can cast dynamic shadows
  • Slowest rendering