UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
EEarlyZPass Namespace Reference

Enumerations

enum  Type : int { None = 0 UMETA(DisplayName="None") , OpaqueOnly = 1 UMETA(DisplayName="Opaque meshes only") , OpaqueAndMasked = 2 UMETA(DisplayName="Opaque and masked meshes") , Auto = 3 UMETA(DisplayName="Decide automatically",ToolTip="Let the engine decide what to render in the early Z pass based on the features being used.") }
 

Detailed Description

Enumerates available options for early Z-passes.

Enumeration Type Documentation

◆ Type

Enumerator
None 
OpaqueOnly 
OpaqueAndMasked 
Auto