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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Enumerations | |
| enum | Type : int { Force8BitsPerChannel = 0 UMETA(DisplayName = "Force 8 Bits Per Channel") , Default = 1 , HighPrecisionNormals = 3 , Force16BitsPerChannel = 5 UMETA(DisplayName = "Force 16 Bits Per Channel") } |
Enumerates available GBufferFormats.
| enum EGBufferFormat::Type : int |
| Enumerator | |
|---|---|
| Force8BitsPerChannel | Forces all GBuffers to 8 bits per channel. Intended as profiling for best performance. (Substrate: Octahedral encoding as 2x11bits for simple and single materials, 2x16bits for complex materials) |
| Default | See GBuffer allocation function for layout details. (Substrate: Octahedral encoding as 2x11bits for simple and single material, 2x16bits for complex materials) |
| HighPrecisionNormals | Same as Default except normals are encoded at 16 bits per channel. (Substrate: Octahedral encoding as 2x16bits for all materials.) |
| Force16BitsPerChannel | Forces all GBuffers to 16 bits per channel. Intended as profiling for best quality. (Substrate: Octahedral encoding as 2x16bits for all materials.) |