UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
EMobileFloatPrecisionMode Namespace Reference

Enumerations

enum  Type : int { Half = 0 UMETA(DisplayName = "Use Half-precision") , Full_MaterialExpressionOnly = 1 UMETA(DisplayName = "Use Full-precision for MaterialExpressions only") , Full = 2 UMETA(DisplayName = "Use Full-precision for every float") }
 

Detailed Description

The default float precision for material's pixel shaders on mobile devices

Enumeration Type Documentation

◆ Type

Enumerator
Half 

Half precision, except explict 'float' in .ush/.usf

Full_MaterialExpressionOnly 

Half precision, except Full precision for material floats and explicit floats in .ush/.usf

Full 

All the floats are full-precision