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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Classes | |
| struct | FRenderThreadStatics |
Enumerations | |
| enum | Type : int32 { UnusedAnchor = -1 , RHIThread , GameThread , ActualRenderingThread = GameThread + 1 , AnyThread = 0xff , MainQueue = 0x000 , LocalQueue = 0x100 , NumQueues = 2 , ThreadIndexMask = 0xff , QueueIndexMask = 0x100 , QueueIndexShift = 8 , NormalTaskPriority = 0x000 , HighTaskPriority = 0x200 , NumTaskPriorities = 2 , TaskPriorityMask = 0x200 , TaskPriorityShift = 9 , NormalThreadPriority = 0x000 , HighThreadPriority = 0x400 , BackgroundThreadPriority = 0x800 , NumThreadPriorities = 3 , ThreadPriorityMask = 0xC00 , ThreadPriorityShift = 10 , GameThread_Local = GameThread | LocalQueue , ActualRenderingThread_Local = ActualRenderingThread | LocalQueue , AnyHiPriThreadNormalTask = AnyThread | HighThreadPriority | NormalTaskPriority , AnyHiPriThreadHiPriTask = AnyThread | HighThreadPriority | HighTaskPriority , AnyNormalThreadNormalTask = AnyThread | NormalThreadPriority | NormalTaskPriority , AnyNormalThreadHiPriTask = AnyThread | NormalThreadPriority | HighTaskPriority , AnyBackgroundThreadNormalTask = AnyThread | BackgroundThreadPriority | NormalTaskPriority , AnyBackgroundHiPriTask = AnyThread | BackgroundThreadPriority | HighTaskPriority } |
Functions | |
| UE_FORCEINLINE_HINT Type | GetRenderThread () |
| UE_FORCEINLINE_HINT Type | GetRenderThread_Local () |
| UE_FORCEINLINE_HINT void | SetRenderThread (Type Thread) |
| UE_FORCEINLINE_HINT void | SetRenderThread_Local (Type Thread) |
| UE_FORCEINLINE_HINT Type | GetThreadIndex (Type ThreadAndIndex) |
| UE_FORCEINLINE_HINT int32 | GetQueueIndex (Type ThreadAndIndex) |
| UE_FORCEINLINE_HINT int32 | GetTaskPriority (Type ThreadAndIndex) |
| int32 | GetThreadPriorityIndex (Type ThreadAndIndex) |
| Type | SetPriorities (Type ThreadAndIndex, Type ThreadPriority, Type TaskPriority) |
| Type | SetPriorities (Type ThreadAndIndex, int32 PriorityIndex, bool bHiPri) |
| Type | SetThreadPriority (Type ThreadAndIndex, Type ThreadPriority) |
| Type | SetTaskPriority (Type ThreadAndIndex, Type TaskPriority) |
Variables | |
| CORE_API int32 | bHasBackgroundThreads = CREATE_BACKGROUND_TASK_THREADS |
| CORE_API int32 | bHasHighPriorityThreads = CREATE_HIPRI_TASK_THREADS |
Forward declaration for ENamedThreads
| UE_FORCEINLINE_HINT int32 ENamedThreads::GetQueueIndex | ( | Type | ThreadAndIndex | ) |
| UE_FORCEINLINE_HINT Type ENamedThreads::GetRenderThread | ( | ) |
| UE_FORCEINLINE_HINT Type ENamedThreads::GetRenderThread_Local | ( | ) |
| UE_FORCEINLINE_HINT int32 ENamedThreads::GetTaskPriority | ( | Type | ThreadAndIndex | ) |
| UE_FORCEINLINE_HINT Type ENamedThreads::GetThreadIndex | ( | Type | ThreadAndIndex | ) |
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inline |
| UE_FORCEINLINE_HINT void ENamedThreads::SetRenderThread | ( | Type | Thread | ) |
| UE_FORCEINLINE_HINT void ENamedThreads::SetRenderThread_Local | ( | Type | Thread | ) |
| CORE_API int32 ENamedThreads::bHasBackgroundThreads = CREATE_BACKGROUND_TASK_THREADS |
| CORE_API int32 ENamedThreads::bHasHighPriorityThreads = CREATE_HIPRI_TASK_THREADS |