UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
EReflectionMethod Namespace Reference

Enumerations

enum  Type : int { None , Lumen , UMETA =(DisplayName="Screen Space") }
 

Enumeration Type Documentation

◆ Type

Enumerator
None 

No global reflection method will be used. Reflections can still come from Reflection Captures, Planar Reflections or a Skylight placed in the level.

Lumen 

Use Lumen Reflections, which supports Screen / Software / Hardware Ray Tracing together and integrates with Lumen Global Illumination for rough reflections and Global Illumination seen in reflections.

UMETA 

Standalone Screen Space Reflections. Low cost, but limited by screen space information.