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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Enumerations | |
| enum | Type : int { None , Lumen , UMETA =(DisplayName="Screen Space") } |
| enum EReflectionMethod::Type : int |
| Enumerator | |
|---|---|
| None | No global reflection method will be used. Reflections can still come from Reflection Captures, Planar Reflections or a Skylight placed in the level. |
| Lumen | Use Lumen Reflections, which supports Screen / Software / Hardware Ray Tracing together and integrates with Lumen Global Illumination for rough reflections and Global Illumination seen in reflections. |
| UMETA | Standalone Screen Space Reflections. Low cost, but limited by screen space information. |