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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Enumerations | |
| enum | Type : int { None = 0 UMETA(DisplayName = "Do not compress", ToolTip = "Fastest, but disk and memory footprint will be large") , LZ4 = 1 UMETA(DisplayName = "LZ4", ToolTip = "Compressing using LZ4") , Oodle = 2 UMETA(DisplayName = "Oodle", ToolTip = "Compressing using Oodle (default)") , Zlib = 3 UMETA(DisplayName = "ZLib", ToolTip = "Compressing using Zlib") } |
Enumerates supported shader compression formats.