UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FAppEntry Namespace Reference

Functions

void PlatformInit ()
 
void PreInit (IOSAppDelegate *AppDelegate, UIApplication *Application)
 
void Init ()
 
void Tick ()
 
void SuspendTick ()
 
void ResumeAudioContext ()
 
void ResetAudioContextResumeTime ()
 
void Shutdown ()
 
void Suspend (bool bIsInterrupt=false)
 
void Resume (bool bIsInterrupt=false)
 
void RestartAudio ()
 
void IncrementAudioSuspendCounters ()
 
void DecrementAudioSuspendCounters ()
 
bool IsStartupMoviePlaying ()
 

Variables

bool gAppLaunchedWithLocalNotification
 
FString gLaunchLocalNotificationActivationEvent
 
int32 gLaunchLocalNotificationFireDate
 

Function Documentation

◆ DecrementAudioSuspendCounters()

void FAppEntry::DecrementAudioSuspendCounters ( )

◆ IncrementAudioSuspendCounters()

void FAppEntry::IncrementAudioSuspendCounters ( )

◆ Init()

void FAppEntry::Init ( )

◆ IsStartupMoviePlaying()

bool FAppEntry::IsStartupMoviePlaying ( )

◆ PlatformInit()

void FAppEntry::PlatformInit ( )

◆ PreInit()

void FAppEntry::PreInit ( IOSAppDelegate AppDelegate,
UIApplication Application 
)

◆ ResetAudioContextResumeTime()

void FAppEntry::ResetAudioContextResumeTime ( )

◆ RestartAudio()

void FAppEntry::RestartAudio ( )

◆ Resume()

void FAppEntry::Resume ( bool  bIsInterrupt = false)

◆ ResumeAudioContext()

void FAppEntry::ResumeAudioContext ( )

◆ Shutdown()

void FAppEntry::Shutdown ( )

◆ Suspend()

void FAppEntry::Suspend ( bool  bIsInterrupt = false)

◆ SuspendTick()

void FAppEntry::SuspendTick ( )

◆ Tick()

void FAppEntry::Tick ( )

Variable Documentation

◆ gAppLaunchedWithLocalNotification

bool FAppEntry::gAppLaunchedWithLocalNotification
extern

◆ gLaunchLocalNotificationActivationEvent

FString FAppEntry::gLaunchLocalNotificationActivationEvent
extern

◆ gLaunchLocalNotificationFireDate

int32 FAppEntry::gLaunchLocalNotificationFireDate
extern