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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Functions | |
| void | PlatformInit () |
| void | PreInit (IOSAppDelegate *AppDelegate, UIApplication *Application) |
| void | Init () |
| void | Tick () |
| void | SuspendTick () |
| void | ResumeAudioContext () |
| void | ResetAudioContextResumeTime () |
| void | Shutdown () |
| void | Suspend (bool bIsInterrupt=false) |
| void | Resume (bool bIsInterrupt=false) |
| void | RestartAudio () |
| void | IncrementAudioSuspendCounters () |
| void | DecrementAudioSuspendCounters () |
| bool | IsStartupMoviePlaying () |
Variables | |
| bool | gAppLaunchedWithLocalNotification |
| FString | gLaunchLocalNotificationActivationEvent |
| int32 | gLaunchLocalNotificationFireDate |
| void FAppEntry::DecrementAudioSuspendCounters | ( | ) |
| void FAppEntry::IncrementAudioSuspendCounters | ( | ) |
| void FAppEntry::Init | ( | ) |
| bool FAppEntry::IsStartupMoviePlaying | ( | ) |
| void FAppEntry::PlatformInit | ( | ) |
| void FAppEntry::PreInit | ( | IOSAppDelegate * | AppDelegate, |
| UIApplication * | Application | ||
| ) |
| void FAppEntry::ResetAudioContextResumeTime | ( | ) |
| void FAppEntry::RestartAudio | ( | ) |
| void FAppEntry::ResumeAudioContext | ( | ) |
| void FAppEntry::Shutdown | ( | ) |
| void FAppEntry::SuspendTick | ( | ) |
| void FAppEntry::Tick | ( | ) |
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