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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Enumerations | |
| enum class | EFlushMode { EndFrame , Threads } |
Functions | |
| void | Sync (bool bFullSync) |
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strong |
| ENGINE_API void FFrameEndSync::Sync | ( | bool | bFullSync = false | ) |
Syncs the game thread based on progress throughout the rendering pipeline
| bFullSync | - when true, blocks the caller until all rendering work is completed, otherwise only blocks until the N - m frame has completed, where m is driven by various config. |