UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FFrameEndSync Namespace Reference

Enumerations

enum class  EFlushMode { EndFrame , Threads }
 

Functions

void Sync (bool bFullSync)
 

Enumeration Type Documentation

◆ EFlushMode

Enumerator
EndFrame 
Threads 

Function Documentation

◆ Sync()

ENGINE_API void FFrameEndSync::Sync ( bool  bFullSync = false)

Syncs the game thread based on progress throughout the rendering pipeline

Parameters
bFullSync- when true, blocks the caller until all rendering work is completed, otherwise only blocks until the N - m frame has completed, where m is driven by various config.