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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Classes | |
| struct | TArrayOfAttributesAccessor |
Typedefs | |
| using | FUVLayers = TArrayOfAttributesAccessor< TManagedArray< FVector2f >, 8 > |
| using | FConstUVLayers = TArrayOfAttributesAccessor< const TManagedArray< FVector2f >, 8 > |
Variables | |
| const FName | UVLayerNames [GeometryCollectionUV::MAX_NUM_UV_CHANNELS] |
| const FName | VerticesGroupName = "Vertices" |
| using GeometryCollection::UV::FConstUVLayers = typedef TArrayOfAttributesAccessor<const TManagedArray<FVector2f>, 8> |
| using GeometryCollection::UV::FUVLayers = typedef TArrayOfAttributesAccessor<TManagedArray<FVector2f>, 8> |
| void CHAOS_API GeometryCollection::UV::DefineUVSchema | ( | FManagedArrayCollection & | Collection | ) |
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| int32 CHAOS_API GeometryCollection::UV::GetNumUVLayers | ( | const FManagedArrayCollection & | Collection | ) |
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| bool CHAOS_API GeometryCollection::UV::HasValidUVs | ( | const FManagedArrayCollection & | Collection | ) |
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| bool CHAOS_API GeometryCollection::UV::SetNumUVLayers | ( | FManagedArrayCollection & | Collection, |
| int32 | NumLayers | ||
| ) |
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