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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Functions | |
| template<typename SceneViewOrGizmoViewContext > | |
| void | GetBoxDirections (bool bIsViewDependent, const SceneViewOrGizmoViewContext *View, const FVector &WorldOrigin, const FVector &DirectionX, const FVector &DirectionY, const FVector &DirectionZ, bool bEnableFlipping, bool bWorldAxis, TFunctionRef< FVector(const FVector &)> VectorTransform, FVector &UseDirectionXOut, FVector &UseDirectionYOut, FVector &UseDirectionZOut, bool &bFlippedXOut, bool &bFlippedYOut, bool &bFlippedZOut) |
| void GizmoBoxComponentLocals::GetBoxDirections | ( | bool | bIsViewDependent, |
| const SceneViewOrGizmoViewContext * | View, | ||
| const FVector & | WorldOrigin, | ||
| const FVector & | DirectionX, | ||
| const FVector & | DirectionY, | ||
| const FVector & | DirectionZ, | ||
| bool | bEnableFlipping, | ||
| bool | bWorldAxis, | ||
| TFunctionRef< FVector(const FVector &)> | VectorTransform, | ||
| FVector & | UseDirectionXOut, | ||
| FVector & | UseDirectionYOut, | ||
| FVector & | UseDirectionZOut, | ||
| bool & | bFlippedXOut, | ||
| bool & | bFlippedYOut, | ||
| bool & | bFlippedZOut | ||
| ) |