UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
GizmoRectangleComponentLocals Namespace Reference

Functions

template<typename SceneViewOrGizmoViewContext >
bool GetWorldCorners (bool bIsViewDependent, const SceneViewOrGizmoViewContext *View, const FVector &WorldOrigin, const FVector &DirectionX, const FVector &DirectionY, float OffsetX, float OffsetY, float LengthX, float LengthY, bool bUseWorldAxes, bool bOrientYAccordingToCamera, TFunctionRef< FVector(const FVector &)> VectorTransform, TArray< FVector > &CornersOut, float &PixelToWorldScaleOut)
 

Variables

const float RECTANGLE_RENDERVISIBILITY_DOT_THRESHOLD = 0.25
 

Function Documentation

◆ GetWorldCorners()

bool GizmoRectangleComponentLocals::GetWorldCorners ( bool  bIsViewDependent,
const SceneViewOrGizmoViewContext View,
const FVector WorldOrigin,
const FVector DirectionX,
const FVector DirectionY,
float  OffsetX,
float  OffsetY,
float  LengthX,
float  LengthY,
bool  bUseWorldAxes,
bool  bOrientYAccordingToCamera,
TFunctionRef< FVector(const FVector &)>  VectorTransform,
TArray< FVector > &  CornersOut,
float PixelToWorldScaleOut 
)

Variable Documentation

◆ RECTANGLE_RENDERVISIBILITY_DOT_THRESHOLD

const float GizmoRectangleComponentLocals::RECTANGLE_RENDERVISIBILITY_DOT_THRESHOLD = 0.25