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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Functions | |
| template<typename SceneViewOrGizmoViewContext > | |
| bool | GetWorldCorners (bool bIsViewDependent, const SceneViewOrGizmoViewContext *View, const FVector &WorldOrigin, const FVector &DirectionX, const FVector &DirectionY, float OffsetX, float OffsetY, float LengthX, float LengthY, bool bUseWorldAxes, bool bOrientYAccordingToCamera, TFunctionRef< FVector(const FVector &)> VectorTransform, TArray< FVector > &CornersOut, float &PixelToWorldScaleOut) |
Variables | |
| const float | RECTANGLE_RENDERVISIBILITY_DOT_THRESHOLD = 0.25 |
| bool GizmoRectangleComponentLocals::GetWorldCorners | ( | bool | bIsViewDependent, |
| const SceneViewOrGizmoViewContext * | View, | ||
| const FVector & | WorldOrigin, | ||
| const FVector & | DirectionX, | ||
| const FVector & | DirectionY, | ||
| float | OffsetX, | ||
| float | OffsetY, | ||
| float | LengthX, | ||
| float | LengthY, | ||
| bool | bUseWorldAxes, | ||
| bool | bOrientYAccordingToCamera, | ||
| TFunctionRef< FVector(const FVector &)> | VectorTransform, | ||
| TArray< FVector > & | CornersOut, | ||
| float & | PixelToWorldScaleOut | ||
| ) |
| const float GizmoRectangleComponentLocals::RECTANGLE_RENDERVISIBILITY_DOT_THRESHOLD = 0.25 |