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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
Functions | |
| int32 | GetClipmapResolution (bool bLumenEnabled) |
| int32 | GetMipFactor () |
| int32 | GetClipmapMipResolution (bool bLumenEnabled) |
| float | GetClipmapExtent (int32 ClipmapIndex, const FScene *Scene, bool bLumenEnabled) |
| int32 | GetNumGlobalDistanceFieldClipmaps (bool bLumenEnabled, float LumenSceneViewDistance) |
| FIntVector | GetPageAtlasSizeInPages (bool bLumenEnabled, float LumenSceneViewDistance) |
| FIntVector | GetPageAtlasSize (bool bLumenEnabled, float LumenSceneViewDistance) |
| FIntVector | GetCoverageAtlasSize (bool bLumenEnabled, float LumenSceneViewDistance) |
| uint32 | GetPageTableClipmapResolution (bool bLumenEnabled) |
| FIntVector | GetPageTableTextureResolution (bool bLumenEnabled, float LumenSceneViewDistance) |
| int32 | GetMaxPageNum (bool bLumenEnabled, float LumenSceneViewDistance) |
Variables | |
| const int32 | CullGridFactor = 4 |
| const int32 | PageAtlasSizeInPagesX = 128 |
| const int32 | PageAtlasSizeInPagesY = 128 |
| const int32 | ObjectGridPageBufferStride = 4 * sizeof(uint32) |
| const int32 | ObjectGridPageBufferNumElementsPerPage = 4 * 4 * 4 |
| const int32 | MaxClipmaps = 6 |
| float GlobalDistanceField::GetClipmapExtent | ( | int32 | ClipmapIndex, |
| const FScene * | Scene, | ||
| bool | bLumenEnabled | ||
| ) |
| FIntVector GlobalDistanceField::GetCoverageAtlasSize | ( | bool | bLumenEnabled, |
| float | LumenSceneViewDistance | ||
| ) |
| int32 GlobalDistanceField::GetMipFactor | ( | ) |
| int32 GlobalDistanceField::GetNumGlobalDistanceFieldClipmaps | ( | bool | bLumenEnabled, |
| float | LumenSceneViewDistance | ||
| ) |
| FIntVector GlobalDistanceField::GetPageAtlasSize | ( | bool | bLumenEnabled, |
| float | LumenSceneViewDistance | ||
| ) |
| FIntVector GlobalDistanceField::GetPageAtlasSizeInPages | ( | bool | bLumenEnabled, |
| float | LumenSceneViewDistance | ||
| ) |
| FIntVector GlobalDistanceField::GetPageTableTextureResolution | ( | bool | bLumenEnabled, |
| float | LumenSceneViewDistance | ||
| ) |
| const int32 GlobalDistanceField::CullGridFactor = 4 |
|
inline |
Must match global distance field shaders.
| const int32 GlobalDistanceField::ObjectGridPageBufferNumElementsPerPage = 4 * 4 * 4 |
| const int32 GlobalDistanceField::PageAtlasSizeInPagesX = 128 |
| const int32 GlobalDistanceField::PageAtlasSizeInPagesY = 128 |