![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
Functions | |
| FString | SanitizeCultureCode (const FString &InCultureCode) |
| FString | SanitizeTimezoneCode (const FString &InTimezoneCode) |
| FString | SanitizeCurrencyCode (const FString &InCurrencyCode) |
| FString | GetCanonicalCultureName (const FString &Name, const FString &FallbackCulture, FInternationalization &I18N) |
| bool | IsValidCurencyCodeCharacter (const TCHAR InChar) |
| FString InternationalizationUtilities::GetCanonicalCultureName | ( | const FString & | Name, |
| const FString & | FallbackCulture, | ||
| FInternationalization & | I18N | ||
| ) |
Get the canonical version of the given culture code (will also sanitize it)
Is the given character valid as part of currency code?
| FString InternationalizationUtilities::SanitizeCultureCode | ( | const FString & | InCultureCode | ) |
Sanitize the given culture code so that it is safe to use
| FString InternationalizationUtilities::SanitizeCurrencyCode | ( | const FString & | InCurrencyCode | ) |
Sanitize the given currency code so that it is safe to use
| FString InternationalizationUtilities::SanitizeTimezoneCode | ( | const FString & | InTimezoneCode | ) |
Sanitize the given timezone code so that it is safe to use