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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Functions | |
| bool | UseFarField (const FSceneViewFamily &ViewFamily) |
| bool | IsForceTwoSided () |
| float | GetMeshSDFShadowRayBias () |
| float | GetHeightfieldShadowRayBias () |
| float | GetGlobalSDFShadowRayBias () |
| float | GetHardwareRayTracingShadowRayBias () |
| bool | UseStochasticLighting (const FSceneViewFamily &ViewFamily) |
| bool | UseLightTilesPerLightType () |
Variables | |
| constexpr uint32 | NumBatchableLightTypes = 3 |
| float LumenSceneDirectLighting::GetGlobalSDFShadowRayBias | ( | ) |
| float LumenSceneDirectLighting::GetHardwareRayTracingShadowRayBias | ( | ) |
| float LumenSceneDirectLighting::GetHeightfieldShadowRayBias | ( | ) |
| float LumenSceneDirectLighting::GetMeshSDFShadowRayBias | ( | ) |
| bool LumenSceneDirectLighting::IsForceTwoSided | ( | ) |
| bool LumenSceneDirectLighting::UseFarField | ( | const FSceneViewFamily & | ViewFamily | ) |
| bool LumenSceneDirectLighting::UseLightTilesPerLightType | ( | ) |
| bool LumenSceneDirectLighting::UseStochasticLighting | ( | const FSceneViewFamily & | ViewFamily | ) |