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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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| uint32 LumenShortRangeAO::GetDownsampleFactor | ( | ) |
| float LumenShortRangeAO::GetFoliageOcclusionStrength | ( | ) |
| uint32 LumenShortRangeAO::GetRequestedDownsampleFactor | ( | ) |
| float LumenShortRangeAO::GetTemporalNeighborhoodClampScale | ( | ) |
| EPixelFormat LumenShortRangeAO::GetTextureFormat | ( | ) |
| bool LumenShortRangeAO::ShouldApplyDuringIntegration | ( | ) |
| bool LumenShortRangeAO::UseBentNormal | ( | ) |
| bool LumenShortRangeAO::UseTemporal | ( | ) |