UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MatchState Namespace Reference

Variables

ENGINE_API const FName EnteringMap = FName(TEXT("EnteringMap"))
 
ENGINE_API const FName WaitingToStart = FName(TEXT("WaitingToStart"))
 
ENGINE_API const FName InProgress = FName(TEXT("InProgress"))
 
ENGINE_API const FName WaitingPostMatch = FName(TEXT("WaitingPostMatch"))
 
ENGINE_API const FName LeavingMap = FName(TEXT("LeavingMap"))
 
ENGINE_API const FName Aborted = FName(TEXT("Aborted"))
 

Detailed Description

Possible state of the current match, where a match is all the gameplay that happens on a single map

Variable Documentation

◆ Aborted

const FName MatchState::Aborted = FName(TEXT("Aborted"))

◆ EnteringMap

const FName MatchState::EnteringMap = FName(TEXT("EnteringMap"))

◆ InProgress

const FName MatchState::InProgress = FName(TEXT("InProgress"))

◆ LeavingMap

const FName MatchState::LeavingMap = FName(TEXT("LeavingMap"))

◆ WaitingPostMatch

const FName MatchState::WaitingPostMatch = FName(TEXT("WaitingPostMatch"))

◆ WaitingToStart

const FName MatchState::WaitingToStart = FName(TEXT("WaitingToStart"))