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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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| float PhysicsReplicationCVars::ResimulationCVars::AngVelStabilityMultiplier = 0.5f |
| bool PhysicsReplicationCVars::ResimulationCVars::bApplyPredictiveInterpolationWhenBehindServer = true |
| bool PhysicsReplicationCVars::ResimulationCVars::bCompareStateToTriggerRewindIncludeSimProxies = false |
| float PhysicsReplicationCVars::ResimulationCVars::DynamicInputScalingDecreaseAverageMultiplier = 0.1f |
| float PhysicsReplicationCVars::ResimulationCVars::DynamicInputScalingDecreaseTimeInterval = 10.0f |
| float PhysicsReplicationCVars::ResimulationCVars::DynamicInputScalingIncreaseAverageMultiplier = 0.2f |
| float PhysicsReplicationCVars::ResimulationCVars::DynamicInputScalingIncreaseTimeInterval = 2.0f |
| float PhysicsReplicationCVars::ResimulationCVars::DynamicInputScalingMaxInputsPercent = 0.1f |
| int32 PhysicsReplicationCVars::ResimulationCVars::DynamicInputScalingMinInputs = 2 |
| float PhysicsReplicationCVars::ResimulationCVars::InputDecaySetTime = 0.15f |
| float PhysicsReplicationCVars::ResimulationCVars::LogOutOfBoundsTimeLimit = 5.0f |
| float PhysicsReplicationCVars::ResimulationCVars::PosStabilityMultiplier = 0.5f |
| int32 PhysicsReplicationCVars::ResimulationCVars::RedundantInputs = 2 |
| int32 PhysicsReplicationCVars::ResimulationCVars::RedundantRemoteInputs = 1 |
| int32 PhysicsReplicationCVars::ResimulationCVars::RedundantStates = 0 |
| float PhysicsReplicationCVars::ResimulationCVars::RotStabilityMultiplier = 1.0f |
| int32 PhysicsReplicationCVars::ResimulationCVars::SimProxyRepMode = -1 |
| float PhysicsReplicationCVars::ResimulationCVars::TimeToSyncStatefulDeltaSource = 5.0f |
| float PhysicsReplicationCVars::ResimulationCVars::VelStabilityMultiplier = 0.5f |