UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ShaderCompiler Namespace Reference

Functions

FString GetTargetPlatformName (const ITargetPlatform *TargetPlatform)
 
bool IsRemoteCompilingAllowed ()
 
bool IsDumpShaderDebugInfoAlwaysEnabled ()
 
bool IsJobCacheDebugValidateEnabled ()
 

Detailed Description

Helper functions for logging more debug info

Function Documentation

◆ GetTargetPlatformName()

FString ShaderCompiler::GetTargetPlatformName ( const ITargetPlatform TargetPlatform)

◆ IsDumpShaderDebugInfoAlwaysEnabled()

bool ShaderCompiler::IsDumpShaderDebugInfoAlwaysEnabled ( )

◆ IsJobCacheDebugValidateEnabled()

bool ShaderCompiler::IsJobCacheDebugValidateEnabled ( )

◆ IsRemoteCompilingAllowed()

bool ShaderCompiler::IsRemoteCompilingAllowed ( )