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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Functions | |
| bool | AnyEqual (const FScriptSetHelper &SetHelper, const int32 LogicalIndex, int32 Num, const uint8 *ElementToCompare, uint32 PortFlags) |
| bool | RangesContainSameAmountsOfVal (const FScriptSetHelper &SetHelperA, const int32 LogicalIndexA, const FScriptSetHelper &SetHelperB, const int32 LogicalIndexB, int32 Num, const uint8 *ElementToCompare, uint32 PortFlags) |
| bool | IsPermutation (const FScriptSetHelper &SetHelperA, const FScriptSetHelper &SetHelperB, const uint32 PortFlags) |
| bool UESetProperty_Private::AnyEqual | ( | const FScriptSetHelper & | SetHelper, |
| const int32 | LogicalIndex, | ||
| int32 | Num, | ||
| const uint8 * | ElementToCompare, | ||
| uint32 | PortFlags | ||
| ) |
Checks if any of the elements in the set compare equal to the one passed.
| SetHelper | The set to search through. |
| LogicalIndex | The index in the set to start searching from. |
| Num | The number of elements to compare. |
| bool UESetProperty_Private::IsPermutation | ( | const FScriptSetHelper & | SetHelperA, |
| const FScriptSetHelper & | SetHelperB, | ||
| const uint32 | PortFlags | ||
| ) |
| bool UESetProperty_Private::RangesContainSameAmountsOfVal | ( | const FScriptSetHelper & | SetHelperA, |
| const int32 | LogicalIndexA, | ||
| const FScriptSetHelper & | SetHelperB, | ||
| const int32 | LogicalIndexB, | ||
| int32 | Num, | ||
| const uint8 * | ElementToCompare, | ||
| uint32 | PortFlags | ||
| ) |