UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Gameplay::CVars Namespace Reference

Variables

bool bAlwaysNotifyClientOnControllerChange = true
 
float InvalidControlRotationMagnitude = 8388608.f
 
bool bIsControllerPushBased = false
 
bool bDelayOnActorSpawnedUntilFinishedSpawning = true
 
int32 NetResetServerPredictionDataOnPawnAck = 1
 
int32 ForceUsingCameraAsStreamingSource = 0
 
bool bIsPlayerControllerPushBased = false
 
bool bSortInputStackByPriority = true
 

Variable Documentation

◆ bAlwaysNotifyClientOnControllerChange

bool UE::Gameplay::CVars::bAlwaysNotifyClientOnControllerChange = true

◆ bDelayOnActorSpawnedUntilFinishedSpawning

bool UE::Gameplay::CVars::bDelayOnActorSpawnedUntilFinishedSpawning = true

◆ bIsControllerPushBased

bool UE::Gameplay::CVars::bIsControllerPushBased = false

◆ bIsPlayerControllerPushBased

bool UE::Gameplay::CVars::bIsPlayerControllerPushBased = false

◆ bSortInputStackByPriority

bool UE::Gameplay::CVars::bSortInputStackByPriority = true

◆ ForceUsingCameraAsStreamingSource

int32 UE::Gameplay::CVars::ForceUsingCameraAsStreamingSource = 0

◆ InvalidControlRotationMagnitude

float UE::Gameplay::CVars::InvalidControlRotationMagnitude = 8388608.f

◆ NetResetServerPredictionDataOnPawnAck

int32 UE::Gameplay::CVars::NetResetServerPredictionDataOnPawnAck = 1