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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
Classes | |
| struct | FOutputDeviceWrapper |
Functions | |
| void | ListFNames (const TArray< FString > &, UWorld *, FOutputDevice &) |
| void | DumpFNames (const TArray< FString > &, UWorld *, FOutputDevice &) |
| void | ListNumberedFNames (const TArray< FString > &, UWorld *, FOutputDevice &) |
| void | DumpNumberedFNames (const TArray< FString > &, UWorld *, FOutputDevice &) |
| void | GetFNameStats (FOutputDevice &) |
| void | DumpHashCsv (FOutputDevice &) |
| FAutoConsoleCommandWithWorldArgsAndOutputDevice | CCListFNames (TEXT("FName.List"), TEXT("List all base FName strings to the output device. Pass -num=n to list the most recent n names."), FConsoleCommandWithWorldArgsAndOutputDeviceDelegate::CreateStatic(&ListFNames)) |
| FAutoConsoleCommandWithWorldArgsAndOutputDevice | CCDumpFNames (TEXT("FName.Dump"), TEXT("Dump all base FName strings to a file. Pass -num=n to dump the most recent n names."), FConsoleCommandWithWorldArgsAndOutputDeviceDelegate::CreateStatic(&DumpFNames)) |
| FAutoConsoleCommandWithWorldArgsAndOutputDevice | CCListNumberedFNames (TEXT("FName.ListNumbered"), TEXT("List all numbered FNames to the output devicce (only when UE_FNAME_OUTLINE_NUMBER is set). Pass -num=n to list the most recent n names."), FConsoleCommandWithWorldArgsAndOutputDeviceDelegate::CreateStatic(&ListNumberedFNames)) |
| FAutoConsoleCommandWithWorldArgsAndOutputDevice | CCDumpNumberedFNames (TEXT("FName.DumpNumbered"), TEXT("Dump all numbered FNames to a file (only when UE_FNAME_OUTLINE_NUMBER is set). Pass -num=n to dump the most recent n names."), FConsoleCommandWithWorldArgsAndOutputDeviceDelegate::CreateStatic(&DumpNumberedFNames)) |
| FAutoConsoleCommandWithOutputDevice | CCGetFNameStats (TEXT("FName.Stats"), TEXT("Write FName stats to the output device."), FConsoleCommandWithOutputDeviceDelegate::CreateStatic(&GetFNameStats)) |
| FAutoConsoleCommandWithOutputDevice | CCDumpHashCsv (TEXT("FName.HashCsv"), TEXT("Write FName hash stats to a csv file."), FConsoleCommandWithOutputDeviceDelegate::CreateStatic(&DumpHashCsv)) |
| void | DebugDumpInternal (bool bNumbered, int32 Num, FOutputDevice &Out) |
| FAutoConsoleCommandWithWorldArgsAndOutputDevice UE::Name::Private::CCDumpFNames | ( | TEXT("FName.Dump") | , |
| TEXT("Dump all base FName strings to a file. Pass -num=n to dump the most recent n names.") | , | ||
| FConsoleCommandWithWorldArgsAndOutputDeviceDelegate::CreateStatic & | DumpFNames | ||
| ) |
| FAutoConsoleCommandWithOutputDevice UE::Name::Private::CCDumpHashCsv | ( | TEXT("FName.HashCsv") | , |
| TEXT("Write FName hash stats to a csv file.") | , | ||
| FConsoleCommandWithOutputDeviceDelegate::CreateStatic & | DumpHashCsv | ||
| ) |
| FAutoConsoleCommandWithWorldArgsAndOutputDevice UE::Name::Private::CCDumpNumberedFNames | ( | TEXT("FName.DumpNumbered") | , |
| TEXT("Dump all numbered FNames to a file (only when UE_FNAME_OUTLINE_NUMBER is set). Pass -num=n to dump the most recent n names.") | , | ||
| FConsoleCommandWithWorldArgsAndOutputDeviceDelegate::CreateStatic & | DumpNumberedFNames | ||
| ) |
| FAutoConsoleCommandWithOutputDevice UE::Name::Private::CCGetFNameStats | ( | TEXT("FName.Stats") | , |
| TEXT("Write FName stats to the output device.") | , | ||
| FConsoleCommandWithOutputDeviceDelegate::CreateStatic & | GetFNameStats | ||
| ) |
| FAutoConsoleCommandWithWorldArgsAndOutputDevice UE::Name::Private::CCListFNames | ( | TEXT("FName.List") | , |
| TEXT("List all base FName strings to the output device. Pass -num=n to list the most recent n names.") | , | ||
| FConsoleCommandWithWorldArgsAndOutputDeviceDelegate::CreateStatic & | ListFNames | ||
| ) |
| FAutoConsoleCommandWithWorldArgsAndOutputDevice UE::Name::Private::CCListNumberedFNames | ( | TEXT("FName.ListNumbered") | , |
| TEXT("List all numbered FNames to the output devicce (only when UE_FNAME_OUTLINE_NUMBER is set). Pass -num=n to list the most recent n names.") | , | ||
| FConsoleCommandWithWorldArgsAndOutputDeviceDelegate::CreateStatic & | ListNumberedFNames | ||
| ) |
| void UE::Name::Private::DebugDumpInternal | ( | bool | bNumbered, |
| int32 | Num, | ||
| FOutputDevice & | Out | ||
| ) |
| void UE::Name::Private::DumpFNames | ( | const TArray< FString > & | Args, |
| UWorld * | , | ||
| FOutputDevice & | Out | ||
| ) |
| void UE::Name::Private::DumpHashCsv | ( | FOutputDevice & | Out | ) |
| void UE::Name::Private::DumpNumberedFNames | ( | const TArray< FString > & | Args, |
| UWorld * | , | ||
| FOutputDevice & | Out | ||
| ) |
| void UE::Name::Private::GetFNameStats | ( | FOutputDevice & | Out | ) |
| void UE::Name::Private::ListFNames | ( | const TArray< FString > & | Args, |
| UWorld * | , | ||
| FOutputDevice & | Out | ||
| ) |
| void UE::Name::Private::ListNumberedFNames | ( | const TArray< FString > & | Args, |
| UWorld * | , | ||
| FOutputDevice & | Out | ||
| ) |