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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Functions | |
| float | GetClampedTileSizeUU (const float InTileSizeUU, const float CellSize, const float AgentRadius) |
| float | GetClampedCellSize (const float CellSize) |
| bool | IsUsingActiveTileGeneration (const ARecastNavMesh &NavMesh) |
Variables | |
| constexpr int32 | ArbitraryMaxTileSizeVoxels = 1024 |
| constexpr int32 | ArbitraryMinTileSizeVoxels = 16 |
| constexpr int32 | ArbitraryMinTileSizeAgentRadius = 4 |
| constexpr float | ArbitraryMinCellSize = 1.0f |
| constexpr float | ArbitraryMaxCellSize = 1024.0f |
| float UE::NavMesh::Private::GetClampedTileSizeUU | ( | const float | InTileSizeUU, |
| const float | CellSize, | ||
| const float | AgentRadius | ||
| ) |
this helper function supplies a consistent way to keep TileSizeUU within defined bounds
| bool UE::NavMesh::Private::IsUsingActiveTileGeneration | ( | const ARecastNavMesh & | NavMesh | ) |