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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Functions | |
| UMG_API FWidgetMaterialHandle | GetMaterialHandle (UWidget *Widget, TArrayView< const FName > BrushPropertyNamePath) |
| UMG_API void | GetMaterialBrushPropertyPaths (UWidget *Widget, TArray< FWidgetMaterialPropertyPath > &MaterialBrushPropertyPaths) |
| UMG_API FName | GetTrackNameFromPropertyNamePath (TArrayView< const FName > PropertyNamePath) |
| void WidgetMaterialTrackUtilities::GetMaterialBrushPropertyPaths | ( | UWidget * | Widget, |
| TArray< FWidgetMaterialPropertyPath > & | MaterialBrushPropertyPaths | ||
| ) |
Gets the property paths on a widget which are slate brush properties, and who's slate brush has a valid material.
| FWidgetMaterialHandle WidgetMaterialTrackUtilities::GetMaterialHandle | ( | UWidget * | Widget, |
| TArrayView< const FName > | BrushPropertyNamePath | ||
| ) |
Gets a material handle from a property on a widget by the properties FName path.
| FName WidgetMaterialTrackUtilities::GetTrackNameFromPropertyNamePath | ( | TArrayView< const FName > | PropertyNamePath | ) |
Converts a property name path into a single name which is appropriate for a track name.