UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ActorsReferencesUtils::FGetActorReferencesParams Struct Reference

#include <ActorReferencesUtils.h>

Public Member Functions

 FGetActorReferencesParams (UObject *InRoot)
 
FGetActorReferencesParamsSetRequiredFlags (EObjectFlags InRequiredFlags)
 
FGetActorReferencesParamsSetRecursive (bool bInRecursive)
 

Public Attributes

UObjectRoot = nullptr
 
EObjectFlags RequiredFlags = RF_NoFlags
 
bool bRecursive = false
 

Constructor & Destructor Documentation

◆ FGetActorReferencesParams()

ActorsReferencesUtils::FGetActorReferencesParams::FGetActorReferencesParams ( UObject InRoot)
inline

Member Function Documentation

◆ SetRecursive()

FGetActorReferencesParams & ActorsReferencesUtils::FGetActorReferencesParams::SetRecursive ( bool  bInRecursive)
inline

◆ SetRequiredFlags()

FGetActorReferencesParams & ActorsReferencesUtils::FGetActorReferencesParams::SetRequiredFlags ( EObjectFlags  InRequiredFlags)
inline

Member Data Documentation

◆ bRecursive

bool ActorsReferencesUtils::FGetActorReferencesParams::bRecursive = false

◆ RequiredFlags

EObjectFlags ActorsReferencesUtils::FGetActorReferencesParams::RequiredFlags = RF_NoFlags

◆ Root

UObject* ActorsReferencesUtils::FGetActorReferencesParams::Root = nullptr

The documentation for this struct was generated from the following file: