UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Audio::FAudioBufferDistanceAttenuationSettings Struct Reference

#include <AudioBufferDistanceAttenuation.h>

Public Member Functions

 FAudioBufferDistanceAttenuationSettings ()=default
 
 ~FAudioBufferDistanceAttenuationSettings ()=default
 

Public Attributes

FVector2D DistanceRange = { 400.0f, 4000.0f }
 
float AttenuationDbAtMaxRange = -60.0f
 
Audio::FLinearCurve AttenuationCurve
 

Constructor & Destructor Documentation

◆ FAudioBufferDistanceAttenuationSettings()

Audio::FAudioBufferDistanceAttenuationSettings::FAudioBufferDistanceAttenuationSettings ( )
default

◆ ~FAudioBufferDistanceAttenuationSettings()

Audio::FAudioBufferDistanceAttenuationSettings::~FAudioBufferDistanceAttenuationSettings ( )
default

Member Data Documentation

◆ AttenuationCurve

Audio::FLinearCurve Audio::FAudioBufferDistanceAttenuationSettings::AttenuationCurve

◆ AttenuationDbAtMaxRange

float Audio::FAudioBufferDistanceAttenuationSettings::AttenuationDbAtMaxRange = -60.0f

◆ DistanceRange

FVector2D Audio::FAudioBufferDistanceAttenuationSettings::DistanceRange = { 400.0f, 4000.0f }

The documentation for this struct was generated from the following file: