![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <AudioMixer.h>
Public Member Functions | |
| FAudioPlatformDeviceInfo () | |
| void | Reset () |
Public Attributes | |
| FString | Name |
| FString | DeviceId |
| int32 | NumChannels |
| int32 | NumDirectOutChannels |
| int32 | SampleRate |
| EAudioMixerStreamDataFormat::Type | Format |
| TArray< EAudioMixerChannel::Type > | OutputChannelArray |
| uint8 | bIsSystemDefault: 1 |
Structure to hold platform device information
|
inline |
|
inline |
| uint8 Audio::FAudioPlatformDeviceInfo::bIsSystemDefault |
Whether or not this device is the system default
| FString Audio::FAudioPlatformDeviceInfo::DeviceId |
ID of the device.
| EAudioMixerStreamDataFormat::Type Audio::FAudioPlatformDeviceInfo::Format |
The data format of the audio stream
| FString Audio::FAudioPlatformDeviceInfo::Name |
The name of the audio device
| int32 Audio::FAudioPlatformDeviceInfo::NumChannels |
The number of channels supported by the audio device
| int32 Audio::FAudioPlatformDeviceInfo::NumDirectOutChannels |
The number of channels above the base stereo or 7.1 channels supported by the audio device
| TArray<EAudioMixerChannel::Type> Audio::FAudioPlatformDeviceInfo::OutputChannelArray |
The output channel array of the audio device
| int32 Audio::FAudioPlatformDeviceInfo::SampleRate |
The sample rate of the audio device