#include <ConvolutionAlgorithm.h>
◆ operator!=()
◆ operator==()
◆ bEnableHardwareAcceleration
| bool Audio::FConvolutionSettings::bEnableHardwareAcceleration = true |
If true, hardware accelerated algorithms are valid.
◆ BlockNumSamples
| int32 Audio::FConvolutionSettings::BlockNumSamples = 256 |
Defines size of audio processing block.
◆ MaxNumImpulseResponseSamples
| int32 Audio::FConvolutionSettings::MaxNumImpulseResponseSamples = 0 |
Maximum number of samples in an impulse responses.
◆ NumImpulseResponses
| int32 Audio::FConvolutionSettings::NumImpulseResponses = 0 |
Number of impulse responses to support.
◆ NumInputChannels
| int32 Audio::FConvolutionSettings::NumInputChannels = 0 |
Number of input audio channels to support.
◆ NumOutputChannels
| int32 Audio::FConvolutionSettings::NumOutputChannels = 0 |
Number of output audio channels to support.
The documentation for this struct was generated from the following file: