#include <DynamicStateVariableFilter.h>
◆ A0
| float Audio::FDynamicStateVariableFilter::FSVFCoefficients::A0 = 1.f |
◆ A1
| float Audio::FDynamicStateVariableFilter::FSVFCoefficients::A1 = 0.f |
◆ A2
| float Audio::FDynamicStateVariableFilter::FSVFCoefficients::A2 = 0.f |
◆ A3
| float Audio::FDynamicStateVariableFilter::FSVFCoefficients::A3 = 0.f |
| float Audio::FDynamicStateVariableFilter::FSVFCoefficients::G = 0.f |
| float Audio::FDynamicStateVariableFilter::FSVFCoefficients::K = 0.f |
◆ M0
| float Audio::FDynamicStateVariableFilter::FSVFCoefficients::M0 = 1.f |
◆ M1
| float Audio::FDynamicStateVariableFilter::FSVFCoefficients::M1 = 0.f |
◆ M2
| float Audio::FDynamicStateVariableFilter::FSVFCoefficients::M2 = 0.f |
The documentation for this struct was generated from the following file: