#include <Reverb.h>
◆ FEarlyReflectionsSettings()
| Audio::FEarlyReflectionsSettings::FEarlyReflectionsSettings |
( |
| ) |
|
|
inline |
◆ Absorption
| float Audio::FEarlyReflectionsSettings::Absorption |
◆ Bandwidth
| float Audio::FEarlyReflectionsSettings::Bandwidth |
◆ Decay
| float Audio::FEarlyReflectionsSettings::Decay |
◆ Gain
| float Audio::FEarlyReflectionsSettings::Gain |
◆ PreDelayMsec
| float Audio::FEarlyReflectionsSettings::PreDelayMsec |
The documentation for this struct was generated from the following file:
- Engine/Source/Runtime/SignalProcessing/Public/DSP/Reverb.h