![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <EnvelopeFollower.h>
Public Attributes | |
| float | SampleRate = 48000.f |
| int32 | NumChannels = 1 |
| float | AttackTimeMsec = 10.0f |
| float | ReleaseTimeMsec = 100.0f |
| EPeakMode::Type | Mode = EPeakMode::Peak |
| bool | bIsAnalog = true |
| float | AnalysisWindowMsec =5.f |
| float Audio::FEnvelopeFollowerInitParams::AnalysisWindowMsec =5.f |
Number of milliseconds per a (root) mean squared window.
| float Audio::FEnvelopeFollowerInitParams::AttackTimeMsec = 10.0f |
The desired attack time in milliseconds.
Whether to model analog RC circuits or use digital models.
| EPeakMode::Type Audio::FEnvelopeFollowerInitParams::Mode = EPeakMode::Peak |
Technique for measuring amplitude of input signal.
| int32 Audio::FEnvelopeFollowerInitParams::NumChannels = 1 |
Number of channels per a frame.
| float Audio::FEnvelopeFollowerInitParams::ReleaseTimeMsec = 100.0f |
The desired release time in milliseconds.
| float Audio::FEnvelopeFollowerInitParams::SampleRate = 48000.f |
Number of frames per a second.