#include <AudioMixerSourceBuffer.h>
◆ AudioComponentID
| uint64 Audio::FMixerSourceBufferInitArgs::AudioComponentID = 0 |
◆ AudioDeviceID
| FDeviceId Audio::FMixerSourceBufferInitArgs::AudioDeviceID = 0 |
◆ AudioMixerNumOutputFrames
| int32 Audio::FMixerSourceBufferInitArgs::AudioMixerNumOutputFrames = 0 |
◆ bForceSyncDecode
| bool Audio::FMixerSourceBufferInitArgs::bForceSyncDecode = false |
◆ bIsPreviewSound
| bool Audio::FMixerSourceBufferInitArgs::bIsPreviewSound = false |
◆ bIsSeeking
| bool Audio::FMixerSourceBufferInitArgs::bIsSeeking = false |
◆ Buffer
| FMixerBuffer* Audio::FMixerSourceBufferInitArgs::Buffer = nullptr |
◆ InstanceID
| uint64 Audio::FMixerSourceBufferInitArgs::InstanceID = 0 |
◆ LoopingMode
◆ SampleRate
| int32 Audio::FMixerSourceBufferInitArgs::SampleRate = 0 |
◆ SoundWave
| USoundWave* Audio::FMixerSourceBufferInitArgs::SoundWave = nullptr |
◆ StartTime
| float Audio::FMixerSourceBufferInitArgs::StartTime = 0.0f |
The documentation for this struct was generated from the following file: