![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <ModulationMatrix.h>
Public Member Functions | |
| FPatch () | |
| FPatch (const FPatchSource &InSourceId, const FPatchDestination &InDestinationId) | |
| void | SetName (const FString &InName) |
Public Attributes | |
| FPatchSource | Source |
| TArray< FPatchDestination > | Destinations |
| FString | Name |
| bool | bEnabled |
|
inline |
|
inline |
|
inline |
| bool Audio::FPatch::bEnabled |
| TArray<FPatchDestination> Audio::FPatch::Destinations |
| FString Audio::FPatch::Name |
| FPatchSource Audio::FPatch::Source |