UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Audio::FSpectrumBandExtractorSpectrumSettings Struct Reference

#include <SpectrumAnalyzer.h>

Public Member Functions

 FSpectrumBandExtractorSpectrumSettings ()
 
bool operator== (const FSpectrumBandExtractorSpectrumSettings &Other) const
 
bool operator!= (const FSpectrumBandExtractorSpectrumSettings &Other) const
 

Public Attributes

float SampleRate
 
int32 FFTSize
 
EFFTScaling FFTScaling
 
EWindowType WindowType
 

Detailed Description

Settings describing the spectrum used for in the band extractor.

Constructor & Destructor Documentation

◆ FSpectrumBandExtractorSpectrumSettings()

Audio::FSpectrumBandExtractorSpectrumSettings::FSpectrumBandExtractorSpectrumSettings ( )
inline

Member Function Documentation

◆ operator!=()

bool Audio::FSpectrumBandExtractorSpectrumSettings::operator!= ( const FSpectrumBandExtractorSpectrumSettings Other) const
inline

Compare whether two settings structures are not equal.

◆ operator==()

bool Audio::FSpectrumBandExtractorSpectrumSettings::operator== ( const FSpectrumBandExtractorSpectrumSettings Other) const
inline

Compare whether two settings structures are equal.

Member Data Documentation

◆ FFTScaling

EFFTScaling Audio::FSpectrumBandExtractorSpectrumSettings::FFTScaling

Forward scaling of FFT used in spectrum analyzer

◆ FFTSize

int32 Audio::FSpectrumBandExtractorSpectrumSettings::FFTSize

Size of fft used in spectrum analyzer

◆ SampleRate

float Audio::FSpectrumBandExtractorSpectrumSettings::SampleRate

Sample rate of audio

◆ WindowType

EWindowType Audio::FSpectrumBandExtractorSpectrumSettings::WindowType

Window used when perform FFT


The documentation for this struct was generated from the following file: