![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <BuildPatchSettings.h>
Public Member Functions | |
| BUILDPATCHSERVICES_API | FBuildPatchServicesInitSettings () |
Public Attributes | |
| FString | ApplicationSettingsDir |
| FString | ProjectName |
| FString | LocalMachineConfigFileName |
Defines a list of all build patch services initialization settings, can be used to override default init behaviors.
| BuildPatchServices::FBuildPatchServicesInitSettings::FBuildPatchServicesInitSettings | ( | ) |
Default constructor. Initializes all members with default behavior values.
| FString BuildPatchServices::FBuildPatchServicesInitSettings::ApplicationSettingsDir |
| FString BuildPatchServices::FBuildPatchServicesInitSettings::LocalMachineConfigFileName |
| FString BuildPatchServices::FBuildPatchServicesInitSettings::ProjectName |