UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
BuildPatchServices::FBuildPatchServicesInitSettings Struct Reference

#include <BuildPatchSettings.h>

Public Member Functions

BUILDPATCHSERVICES_API FBuildPatchServicesInitSettings ()
 

Public Attributes

FString ApplicationSettingsDir
 
FString ProjectName
 
FString LocalMachineConfigFileName
 

Detailed Description

Defines a list of all build patch services initialization settings, can be used to override default init behaviors.

Constructor & Destructor Documentation

◆ FBuildPatchServicesInitSettings()

BuildPatchServices::FBuildPatchServicesInitSettings::FBuildPatchServicesInitSettings ( )

Default constructor. Initializes all members with default behavior values.

Member Data Documentation

◆ ApplicationSettingsDir

FString BuildPatchServices::FBuildPatchServicesInitSettings::ApplicationSettingsDir

◆ LocalMachineConfigFileName

FString BuildPatchServices::FBuildPatchServicesInitSettings::LocalMachineConfigFileName

◆ ProjectName

FString BuildPatchServices::FBuildPatchServicesInitSettings::ProjectName

The documentation for this struct was generated from the following files: