UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
BuildPatchServices::FChunkHeader Struct Reference

#include <ChunkData.h>

Public Member Functions

 FChunkHeader ()
 

Public Attributes

uint32 Version
 
uint32 HeaderSize
 
FGuid Guid
 
uint32 DataSizeCompressed
 
uint32 DataSizeUncompressed
 
EChunkStorageFlags StoredAs
 
EChunkHashFlags HashType
 
uint64 RollingHash
 
FSHAHash SHAHash
 

Friends

FArchiveoperator<< (FArchive &Ar, FChunkHeader &Header)
 

Detailed Description

Declares a struct to store the info for a chunk header.

Constructor & Destructor Documentation

◆ FChunkHeader()

BuildPatchServices::FChunkHeader::FChunkHeader ( )

Friends And Related Symbol Documentation

◆ operator<<

FArchive & operator<< ( FArchive Ar,
FChunkHeader Header 
)
friend

Serialization operator.

Parameters
ArArchive to serialize to.
HeaderHeader to serialize.
Returns
Passed in archive.

Member Data Documentation

◆ DataSizeCompressed

uint32 BuildPatchServices::FChunkHeader::DataSizeCompressed

◆ DataSizeUncompressed

uint32 BuildPatchServices::FChunkHeader::DataSizeUncompressed

◆ Guid

FGuid BuildPatchServices::FChunkHeader::Guid

◆ HashType

EChunkHashFlags BuildPatchServices::FChunkHeader::HashType

◆ HeaderSize

uint32 BuildPatchServices::FChunkHeader::HeaderSize

◆ RollingHash

uint64 BuildPatchServices::FChunkHeader::RollingHash

◆ SHAHash

FSHAHash BuildPatchServices::FChunkHeader::SHAHash

◆ StoredAs

EChunkStorageFlags BuildPatchServices::FChunkHeader::StoredAs

◆ Version

uint32 BuildPatchServices::FChunkHeader::Version

The documentation for this struct was generated from the following files: