UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
BuildPatchServices::FManifestDetails Struct Reference

#include <ManifestBuilder.h>

Public Attributes

EFeatureLevel FeatureLevel
 
uint32 AppId
 
FString AppName
 
FString BuildVersion
 
FString LaunchExe
 
FString LaunchCommand
 
TSet< FString > PrereqIds
 
FString PrereqName
 
FString PrereqPath
 
FString PrereqArgs
 
TMap< FString, FVariantCustomFields
 
TMap< FString, FFileAttributesFileAttributesMap
 

Member Data Documentation

◆ AppId

uint32 BuildPatchServices::FManifestDetails::AppId

◆ AppName

FString BuildPatchServices::FManifestDetails::AppName

◆ BuildVersion

FString BuildPatchServices::FManifestDetails::BuildVersion

◆ CustomFields

TMap<FString, FVariant> BuildPatchServices::FManifestDetails::CustomFields

◆ FeatureLevel

EFeatureLevel BuildPatchServices::FManifestDetails::FeatureLevel

◆ FileAttributesMap

TMap<FString, FFileAttributes> BuildPatchServices::FManifestDetails::FileAttributesMap

◆ LaunchCommand

FString BuildPatchServices::FManifestDetails::LaunchCommand

◆ LaunchExe

FString BuildPatchServices::FManifestDetails::LaunchExe

◆ PrereqArgs

FString BuildPatchServices::FManifestDetails::PrereqArgs

◆ PrereqIds

TSet<FString> BuildPatchServices::FManifestDetails::PrereqIds

◆ PrereqName

FString BuildPatchServices::FManifestDetails::PrereqName

◆ PrereqPath

FString BuildPatchServices::FManifestDetails::PrereqPath

The documentation for this struct was generated from the following file: