#include <SQTypes.h>
◆ operator<()
| bool ChaosInterface::FLocationHit::operator< |
( |
const FLocationHit & |
Other | ) |
const |
|
inline |
◆ Serialize()
◆ Distance
| float ChaosInterface::FLocationHit::Distance |
◆ Flags
| FHitFlags ChaosInterface::FLocationHit::Flags |
◆ WorldNormal
| FVector ChaosInterface::FLocationHit::WorldNormal |
◆ WorldPosition
| FVector ChaosInterface::FLocationHit::WorldPosition |
The documentation for this struct was generated from the following files:
- Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Interface/SQTypes.h
- Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/Interface/SQTypes.cpp