UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::CollisionStats::FStatDataImp Struct Reference

#include <StatsData.h>

Public Member Functions

 FStatDataImp ()
 
void IncrementSimulatedParticles ()
 
void RecordBoundsData (const FAABB3 &Box1)
 
void RecordBroadphasePotentials (int32 Num)
 
void IncrementCountNP (int32 Count=1)
 
void IncrementRejectedNP ()
 
void FinalizeData ()
 
void Print ()
 

Public Attributes

int32 CountNP
 
int32 RejectedNP
 
int32 SimulatedParticles
 
int32 NumPotentials
 
FStatHelper< trueBroadphasePotentials
 
FStatHelper< trueNarrowPhaseSkipped
 
FStatHelper< trueNarrowPhasePerformed
 
FStatHelper< trueNarrowPhaseRejected
 
FStatHelper< trueBoundsDistribution
 

Constructor & Destructor Documentation

◆ FStatDataImp()

Chaos::CollisionStats::FStatDataImp::FStatDataImp ( )
inline

Member Function Documentation

◆ FinalizeData()

void Chaos::CollisionStats::FStatDataImp::FinalizeData ( )
inline

◆ IncrementCountNP()

void Chaos::CollisionStats::FStatDataImp::IncrementCountNP ( int32  Count = 1)
inline

◆ IncrementRejectedNP()

void Chaos::CollisionStats::FStatDataImp::IncrementRejectedNP ( )
inline

◆ IncrementSimulatedParticles()

void Chaos::CollisionStats::FStatDataImp::IncrementSimulatedParticles ( )
inline

◆ Print()

void Chaos::CollisionStats::FStatDataImp::Print ( )
inline

◆ RecordBoundsData()

void Chaos::CollisionStats::FStatDataImp::RecordBoundsData ( const FAABB3 Box1)
inline

◆ RecordBroadphasePotentials()

void Chaos::CollisionStats::FStatDataImp::RecordBroadphasePotentials ( int32  Num)
inline

Member Data Documentation

◆ BoundsDistribution

FStatHelper<true> Chaos::CollisionStats::FStatDataImp::BoundsDistribution

◆ BroadphasePotentials

FStatHelper<true> Chaos::CollisionStats::FStatDataImp::BroadphasePotentials

◆ CountNP

int32 Chaos::CollisionStats::FStatDataImp::CountNP

◆ NarrowPhasePerformed

FStatHelper<true> Chaos::CollisionStats::FStatDataImp::NarrowPhasePerformed

◆ NarrowPhaseRejected

FStatHelper<true> Chaos::CollisionStats::FStatDataImp::NarrowPhaseRejected

◆ NarrowPhaseSkipped

FStatHelper<true> Chaos::CollisionStats::FStatDataImp::NarrowPhaseSkipped

◆ NumPotentials

int32 Chaos::CollisionStats::FStatDataImp::NumPotentials

◆ RejectedNP

int32 Chaos::CollisionStats::FStatDataImp::RejectedNP

◆ SimulatedParticles

int32 Chaos::CollisionStats::FStatDataImp::SimulatedParticles

The documentation for this struct was generated from the following file: