UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FAllInputs Struct Reference

#include <SimulationModuleBase.h>

Public Member Functions

FInputInterfaceGetControls () const
 
FInputInterfaceGetState () const
 

Public Attributes

FTransform VehicleWorldTransform
 
TMap< int32, FModuleHitResultsHitResults
 
FInputInterfaceControlInputs = nullptr
 
FInputInterfaceStateInputs = nullptr
 
bool bKeepVehicleAwake = false
 

Member Function Documentation

◆ GetControls()

FInputInterface & Chaos::FAllInputs::GetControls ( ) const
inline

◆ GetState()

FInputInterface & Chaos::FAllInputs::GetState ( ) const
inline

Member Data Documentation

◆ bKeepVehicleAwake

bool Chaos::FAllInputs::bKeepVehicleAwake = false

◆ ControlInputs

FInputInterface* Chaos::FAllInputs::ControlInputs = nullptr

◆ HitResults

TMap<int32, FModuleHitResults> Chaos::FAllInputs::HitResults

◆ StateInputs

FInputInterface* Chaos::FAllInputs::StateInputs = nullptr

◆ VehicleWorldTransform

FTransform Chaos::FAllInputs::VehicleWorldTransform

The documentation for this struct was generated from the following file: