UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FBreakingData Struct Reference

#include <ExternalCollisionData.h>

+ Inheritance diagram for Chaos::FBreakingData:

Public Member Functions

 FBreakingData ()
 
- Public Member Functions inherited from Chaos::FBaseEventFlag
 FBaseEventFlag ()
 
void SetEmitterFlag (bool LocalEmitter, bool GlobalEmitter)
 

Public Attributes

IPhysicsProxyBaseProxy
 
FVec3 Location
 
FRotation3 Orientation
 
FVec3 Velocity
 
FVec3 AngularVelocity
 
FReal Mass
 
Chaos::FAABB3 BoundingBox
 
int32 TransformGroupIndex
 
bool bFromCrumble
 
- Public Attributes inherited from Chaos::FBaseEventFlag
EventEmitterFlag EmitterFlag
 

Additional Inherited Members

- Static Public Member Functions inherited from Chaos::FBaseEventFlag
static EventEmitterFlag ComputeEmitterFlag (bool LocalEmitter, bool GlobalEmitter)
 

Constructor & Destructor Documentation

◆ FBreakingData()

Chaos::FBreakingData::FBreakingData ( )
inline

Member Data Documentation

◆ AngularVelocity

FVec3 Chaos::FBreakingData::AngularVelocity

◆ bFromCrumble

bool Chaos::FBreakingData::bFromCrumble

◆ BoundingBox

Chaos::FAABB3 Chaos::FBreakingData::BoundingBox

◆ Location

FVec3 Chaos::FBreakingData::Location

◆ Mass

FReal Chaos::FBreakingData::Mass

◆ Orientation

FRotation3 Chaos::FBreakingData::Orientation

◆ Proxy

IPhysicsProxyBase* Chaos::FBreakingData::Proxy

◆ TransformGroupIndex

int32 Chaos::FBreakingData::TransformGroupIndex

◆ Velocity

FVec3 Chaos::FBreakingData::Velocity

The documentation for this struct was generated from the following file: