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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PhysicalMaterials.h>
Public Member Functions | |
| CHAOS_API const FChaosPhysicsMaterialMask * | Get () const |
| bool | IsValid () const |
Public Attributes | |
| FChaosConstMaterialMaskHandle | InnerHandle |
Friends | |
| bool | operator== (const FConstMaterialMaskHandle &A, const FConstMaterialMaskHandle &B) |
| FArchive & | operator<< (FArchive &Ar, FConstMaterialMaskHandle &Value) |
Helper wrapper to encapsulate the access through the material manager Handles returned from the material manager are only designed to be used (resolved) on the game thread by the physics interface.
| const FChaosPhysicsMaterialMask * Chaos::FConstMaterialMaskHandle::Get | ( | ) | const |
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inline |
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friend |
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friend |
| FChaosConstMaterialMaskHandle Chaos::FConstMaterialMaskHandle::InnerHandle |