UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FCrumblingData Struct Reference

#include <ExternalCollisionData.h>

+ Inheritance diagram for Chaos::FCrumblingData:

Public Member Functions

 FCrumblingData ()
 
- Public Member Functions inherited from Chaos::FBaseEventFlag
 FBaseEventFlag ()
 
void SetEmitterFlag (bool LocalEmitter, bool GlobalEmitter)
 

Public Attributes

IPhysicsProxyBaseProxy
 
FVec3 Location
 
FRotation3 Orientation
 
FVec3 LinearVelocity
 
FVec3 AngularVelocity
 
FReal Mass
 
FAABB3 LocalBounds
 
TArray< int32Children
 
- Public Attributes inherited from Chaos::FBaseEventFlag
EventEmitterFlag EmitterFlag
 

Additional Inherited Members

- Static Public Member Functions inherited from Chaos::FBaseEventFlag
static EventEmitterFlag ComputeEmitterFlag (bool LocalEmitter, bool GlobalEmitter)
 

Constructor & Destructor Documentation

◆ FCrumblingData()

Chaos::FCrumblingData::FCrumblingData ( )
inline

Member Data Documentation

◆ AngularVelocity

FVec3 Chaos::FCrumblingData::AngularVelocity

◆ Children

TArray<int32> Chaos::FCrumblingData::Children

◆ LinearVelocity

FVec3 Chaos::FCrumblingData::LinearVelocity

◆ LocalBounds

FAABB3 Chaos::FCrumblingData::LocalBounds

◆ Location

FVec3 Chaos::FCrumblingData::Location

◆ Mass

FReal Chaos::FCrumblingData::Mass

◆ Orientation

FRotation3 Chaos::FCrumblingData::Orientation

◆ Proxy

IPhysicsProxyBase* Chaos::FCrumblingData::Proxy

The documentation for this struct was generated from the following file: