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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ParticleDirtyFlags.h>
Public Member Functions | |
| void | Reset () |
| void | GetBucketIdx (int32 Idx, int32 &OutBucketIdx, int32 &InnerIdx) const |
Public Attributes | |
| int32 | Num [(uint32)(EPhysicsProxyType::Count)] = {} |
| int32 | TotalNum = 0 |
Helper struct to let us know how many proxies are dirty per type, as well as how to go from a contiguous index into a per bucket index
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inline |
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inline |
| int32 Chaos::FDirtyProxiesBucketInfo::Num[(uint32)(EPhysicsProxyType::Count)] = {} |
| int32 Chaos::FDirtyProxiesBucketInfo::TotalNum = 0 |